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BUILD 2014 begins tomorrow, no fooling!

** Update 4/2 9am ** Are you watching the keynote live at http://channel9.msdn.com/?wt.mc_id=build_hp? The BUILD conference begins tomorrow. Here are few things you, our loyal Visual C++ blog readers,...

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BUILD 2014, Talks for Thursday

While I am not attending the Build conference myself, I did tune in for the keynote and bits and pieces of other live-streamed talks and look forward to catching many of the sessions over on Channel 9...

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CppCon – The C++ Conference

In 2012 and 2013, Microsoft put on the GoingNative conference which is all about portable C++ on all compilers and platforms. The two GoingNative events were wildly popular and have been two of the...

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DirectX Graphics Development with Visual Studio 2013 and Update 2

Hello, everyone! My name is Rong Lu, a program manager on the Visual C++ team. Last week at BUILD conference, I gave a talk on “DirectX Graphics Development with Visual Studio 2013 and Update 2” in...

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Tech Days 2014 – April 16 – 17 World Forum Den Haag

Tech Days is the annual Microsoft Conference for software development, software architecture and IT solutions in the Netherlands. The Tech Days conference covers the full spectrum of Microsoft...

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VC++ Bytes on Channel 9

If you’d like to get an idea of what new features are in store for you in the Visual Studio “14” CTP, be sure to check out the VC++ Bytes series on Channel 9! The series is dedicated to showcasing new...

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CTP2 for Visual Studio "14" Now Available

You have probably already heard, but CTP2 for Visual Studio "14" is now available. Download Visual Studio "14" CTP2 (also available on MSDN ). You could save time and use the VM in Azure . Learn more...

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Building 8.1 apps (Windows Phone and Windows Store) using Visual Studio “14”...

We recently released the CTP2 for Visual Studio “14”. Through this blog post we wanted to inform you and solicit feedback about a change we have made in the way building C++ apps for down-level...

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Using Boost Libraries in Windows Store and Phone Applications

Boost contains a lot of high quality cross platform C++ libraries. Some of the libraries in Boost use APIs that aren’t available in Windows Store and Phone applications. To help improve the experience...

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Visual C++ Bytes Redux

Be sure to check out the third episode of the current season of VC++ Bytes, featuring demos for a slew of additional productivity features added to Visual Studio “14” CTP 2! Check out the video (and...

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C++ Runtime for Sideloaded Windows 8.1 apps

A while ago we posted about how the distribution and deployment of C++ Runtime as a dependency was handled through the Windows Store. That mechanism works for apps that are themselves distributed...

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Bugs Fixed in Visual Studio 2013 Update 3

Visual Studio 2013 Update 3 includes a number of fixes filed through Connect: Calling dispose on a WinRT object could cause a crash. Using uniform initialization with an overloaded equality operator...

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Survey for You :)

We know a lot of you C++ developers also use other frameworks like .NET and Xamarin. If so, do you mind taking a brief survey at http://aka.ms/vsmdd ? Look for us to share highlights from the last...

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Visual Studio “14” CTP 3 Now Available

Today we released Visual Studio "14" CTP 3 and an early build of the .NET Framework (read the announcement on the Visual Studio blog here ). Grab it from the Microsoft Download Center or from MSDN...

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The Future of Non-Static Data Member Initialization

In Visual Studio 2013 we shipped an implementation of non-static data member initialization (hereby referred to as “NSDMI”), which is a feature that allows code such as the following: class C { int n =...

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C++11/14 Features In Visual Studio 14 CTP3

Visual Studio 14 CTP3 is now available , with support for C++11 thread_local, C++11 quick_exit/at_quick_exit, and C++14 sized deallocation. For reference, here's an updated table. (Previous tables: VS...

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Using Visual Studio 2010 for C++ Development? We want to talk!

This has been the Summer of Surveys for the Visual C++ team. We love surveys because they give us a chance to talk to a bunch of real-world customers and community members about their development...

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First non-Microsoft C++ AMP Implementation Leaves Dock, Shows Glimpses of Future

One of the claims made upon initially announcing C++ AMP was that it would be a portable, extensible standard. Parsing the open specification makes it clear that the design is true to that goal, but we...

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VS 2013 Update 4 CTP 1 is Live!

Hello C++ World! My name is Gabriel Ha; I'm a program manager on the Visual C++ team, and from everyone who worked to bring the following improvements to you, we are super excited to share the good...

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GPU Usage tool in Visual Studio 2013 Update 4 CTP1

After shipping a number of improvements to Graphics Diagnostics in Visual Studio 2013 Update 3 RC , the team has been working to bring you more profiling tools for DirectX applications. In Visual...

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