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What's new with Visual C++ cross-platform mobile development

With Visual Studio 2015 RTM we continue to improve the cross-platform mobile development story. Visual Studio 2015 RTM introduces the following new feature set aimed at improving the...

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C++ Edit and Continue in Visual Studio 2015

We previously announced that we were working on support for Edit and Continue for both x86 and x64 in the default debug engine in Visual Studio 2015 . Today we’re pleased to announce that Edit and...

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Setup Changes in Visual Studio 2015 Affecting C++ Developers

As mentioned in the Visual Studio 2015 IDE blog post , the setup experience of the product now provides more control to the user, for what does and doesn’t get installed. That blog post also talks...

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Working on an Internet of Things Project? Take Our Survey!

Survey! The Visual C++ team wants to learn more about how developers create Internet of Things devices and applications. If you are currently or have recently been part of an IoT project and can spare...

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Developing for Windows 10 with Visual C++ 2015

Getting Started Windows 10 introduces the new Universal Windows App platform, which allows a single codebase to be reused across multiple Windows 10 devices. An earlier blog post described the...

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Cross-platform code sharing with Visual C++

With Visual Studio 2015 , Visual C++ supports three new platforms: Universal Windows Platform ( just announced ), Android and iOS ( more info ). This is in addition to its continued support for...

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Introducing Visual Studio’s Eclipse Android Project Importer

Hello everyone! I am Stephanie Su, a Program Manager Intern from the Georgia Institute of Technology. The project that I have been working on this summer with Brett Gutstein, a Software Engineer Intern...

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New in VS 2015: /Zc:throwingNew

The C++ Standard defines operator new as failing by throwing an exception – not returning null. And indeed, this is the behavior in VC++, and has been for a number of releases. But it hasn’t always...

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Cross-Platform MSBuild

Over on the .NET Blog: MSBuild is going cross-platform with .NET Core! The core principles of MSBuild haven’t changed much since it was launched in 2005, but the technology around MSBuild has evolved:...

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GCC / LLVM edit/build/debug survey

You, blog readers, are kind enough to answer our surveys and often provide extended feedback through individual conversations. Continuing to depend on your feedback and kindness, we are sharing another...

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New in VS 2015: Expanded PGO Options

We’ve blogged before about the benefits of Profile Guided Optimization. One of the biggest pieces of feedback we’ve received is that the instrumented binaries are too slow – making it very difficult to...

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Not Using Visual Studio 2015?

We would love to know more . (Yes, it is a survey and no, it should not take more than 15 minutes and yes, we would love for you to opt-in and share your experiences!)...(read more)

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Packaging Technology Survey

Another Friday, another survey . We get it. Surveys can be annoying (but not our survey ). But they can also be a good way to help us understand larger patterns around a feature, scenario or...

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The Visual C++ team is at CppCon 2015

Are you in town to attend CppCon this week? It's going to be an exciting week in C++ and especially exciting for the Visual C++ team! We've got a dozen talks scheduled that discuss everything from the...

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Rejuvenating the Microsoft C/C++ Compiler

Our compiler is old. There are comments in the source from 1982, which was when Microsoft was just starting its own C compiler project. The comments of that person (Ralph Ryan) led me to a paper he...

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Debug Visualizers in Visual C++ 2015

When debugging your native applications, it is often useful to view the values of the objects in memory in a specific way, whether that be with custom string formatting, or even performing an operation...

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/Debug:FASTLINK for VS2015 Update 1

We have made some changes with respect to /DEBUG:FASTLINK starting with Visual Studio 2015 Update 1 CTP. /DEBUG:FASTLINK is aimed at improving link times for the incremental developer loop inside...

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Do You Prefer Fast or Precise?

What is this Blog About? My name is Jim Hogg, a Program Manager in the Compilers team. We would like your feedback on a feature of the Visual C++ compiler that affects the code we generate for...

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Memory Profiling in Visual C++ 2015

As announced in an earlier blog post , Visual Studio 2015 hosts a new set of memory profiling tools to help address and fix memory issues within your applications. The new debug-time profiler runs...

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iOS / Linux Fall Survey

Do you develop primarily on iOS or Linux? Take this short survey ! Cross-platform scenarios are important; this survey will give us additional insights and, if you opt-in to chat with us, more details...

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